Wingspan Board Game Expansions Review
The Wingspan board game has several expansions that alter the gameplay experience. We review each expansion to share what it brings to the table.
The Wingspan board game has several expansions that alter the gameplay experience. We review each expansion to share what it brings to the table.
Barnaby’s life stands on the edge of a knife. With the wendigo closing in for the kill, the party can do nothing except helplessly look on as their resident Swashbuckler becomes victim of the outsider’s fury. The players, on the other hand, have more agency than that. They throw bottlecaps at the situation in a …
Fyn is gone. Panicked beyond belief, our resident wizard teleports away from the scene to seek refuge in the comfort of familiarity. This leaves our party to fend off a giant ice worm and a raving ghost dwarf without the aid of his powerful spells. Fobias and Trace square off against Karivek. Over the course …
Abram continues his series of creative builds for Pathfinder Second Edition. If you were an Oracle, you’d already know that this installment is all about the Oracle Class!
The holidays are upon us! Check out our Holiday Gift Guide for the Board Gamer(s) in your life!
The party calms Barnaby down as the panic leaves him. Outside, the temperature continues to plummet, and visibility is severely limited. Everyone decides it would be best to head back inside the cabin and explore the remaining rooms. As they walk inside, however, Barnaby and Krask make out the faint sound of knocking coming from …
Welcome to Tabletop Takeaways, where Abram reflects on his Pathfinder Rise of the Runelords campaign, and shares tips of lessons he’s learned from the GM chair!
Having stepped on a trapped step, Trace leaps forward and manages to catch himself on the stairway. Unfortunately, the metal chain and bucket swinging from the winch above the stairwell begins to thrash violently. It animates, attempting to wrap around the paladin’s neck. Krask begins firing arrows at the chain, which is a perfectly normal …
Welcome to Tabletop Takeaways, where Abram reflects on his Pathfinder Rise of the Runelords campaign, and shares tips of lessons he’s learned from the GM chair!
The party makes their way to one of the mining areas of Janderhoff to speak with Juuck. When the arrive, it’s clear that they’ve misinterpreted the history; Juuck never went on the expedition, he was merely an investor. Unfortunately, the dwarf doesn’t have a whole lot of information to offer apart from the names of …