Menacing space goblin smiling a toothy grin while two others work on the spaceship behind him.

Complete Starfinder Theme Series – Creation Tips and Character Concepts

Part 1 – Sculpting Your Backstory – Themes in Starfinder

Creating characters in tabletop RPGs is an art. Before we even put a pen to the page, our minds might already have a vision of our character’s impulsive habits, their fatal flaws, and their love of honeyed candies. We pick up the misshapen ball of clay and sculpt details until our character is standing there, breathing on the page before our very eyes. To put it simply, a part of ourselves becomes attached to that player and we can usually see our own faces staring back at us. It can give us the opportunity to address shortcomings that we have or learn to see things from a different perspective. So, in a way, we level up in RL along with our characters.

But how do you start with a broad idea and hammer out the dents to end up with a fully-fledged character? In Dungeons and Dragons 5E we could start with a Background, like a Sailor or a Noble, and we also received prompts to determine flaws, bonds, and ideals to help breathe life into our newborns. Pathfinder didn’t have much specifically in terms of backgrounds to choose from, but we could choose specific traits that had some backstory to get the wheels turning. With Starfinder, we are presented with one word: theme.

Instantly I’m reminded of the scene in A Christmas Story when Ralphie’s class is assigned the arduous task of writing a theme centered around what they wanted for Christmas (Red Rider BB Gun, anyone?). Starfinder doesn’t appear to leave us with a similar length of creative rope; only ten options? Really? How am I supposed to develop an original history and genealogy of my character when I’m shoehorned into a limiting background from the beginning?

That’s where I’ll jump in to say that you’re wrong to think that way. Honestly, I LOVE that we are limited to a single choice of ten themes. For one, we already know that there are an extensive number of Feats to choose from and having more starting options to memorize on top of those would simply be too much for a game trying to simplify the rules and character creation process. Secondly, I’m a firm believer that limitations and restrictions breed more creativity than rabbits at a carrot festival. They force us to approach our characters with a fresh perspective. Let’s look at the Icon theme, for example:

Icon Character Concepts

“Thanks to interstellar transmissions and Drift travel, the galaxy is smaller than ever, and this connectivity has facilitated your ascension to celebrity status. You might be a famous performer or a celebrated scientist, but either way, you get recognized on the Pact Worlds and in associated systems. Your reason for traveling to unknown worlds might be to further spread your acclaim or to escape the limelight.” – Starfinder CRB

Popular and respected celebrity who can leverage the public’s adoration for specific needs.

Alright, so this describes a character that everybody knows, for some reason or another. The way that it is phrased, it seems like notoriety isn’t completely out of the question, but it is definitely a gray area. So…for what reasons could somebody be famous on an interstellar level?

Pop Icon – Music, dance, special FX, etc. Maybe you’re part of a galactic Blue Man Group or you’re a Kardashian of the Pact Worlds.

Renowned Scientist – You’ve made leaps and bounds in the discoveries of other species and planets. You could be a geologist specializing in the terraformation of planetary features or an intelligent botanist who has cataloged countless samples from neighboring star systems.

Political Propaganda – Your face was used as part of a political campaign for your Home Planet and you are recognized everywhere you go – it’s kind of like being the Coppertone baby or Justin Long from Apple commercials.

Luxurious Billionaire – Part of a historic family, you grew up in the limelight. Every waking moment was scrutinized because you had to live up to your family’s name. Why you don’t have any of that wealth now…that’s up for you to decide.

Skilled Athlete – Having scored the winning goal in the Interplanetary Scrooving Cup, you brought honor, wealth, and fame to your previously unimportant home planet. It doesn’t have to be scrooving, of course (especially since I haven’t invented the rules…yet), but it could be a podracing variant or even a form of space-jousting.

You see, all it takes is a single word to have a canvas on which to build your character. On any of the examples above, you probably have a loose framework of how that person would act; the scientist might bravely charge into the unknown for the sake of scientific discovery, or the athlete might live a shallow life outside of their matches.

Be bold and stretch your imagination. We are no longer limited by the atmosphere.

Part 2 – Starfinder Theme Focus – Ace Pilots and Bounty Hunters

This week I’m going back to the scene of the crime to revisit the themes in Starfinder and offer some possible avenues down which you can direct your creative character-building energies. In case you’re completely in the dark on this topic, Starfinder introduces the concept of themes that you can use as a small puzzle piece in sculpting your character. In addition to providing some RP definition, each theme will give your character a boost to a specific stat and bonuses at 1st, 6th, 12th, and 18th level. As an aside, Paizo’s choice to have the theme progression remain identical throughout the possible selections helps to limit the min-maxing a bit, by ensuring that players aren’t choosing themes based on whichever ones grant them bonuses the soonest. Of course, the bonuses that each theme provides inherently enable some level of power-gaming, but that is going to be the case with nearly any pen-and-paper RPG.

Last time, as a part of my deeper dive into themes, I specifically touched on the Icon and listed several examples of character concepts that a player could use when creating a Starfinder character kissed by the Icon theme. The point of the post was to show that themes aren’t meant to limit creativity; they foster it. Just as there’s no wrong way to eat a Reese’s, there are countless interpretations to each theme and the characters that can be molded into existence. Today, I’ll be firing up my brain engine to offer some different charger ideas for the Ace Pilot and Bounty Hunter themes. Buckle up, we’re making the jump!

Ace Pilot Character Concepts

“You are most comfortable at the controls of a vehicle, whether it’s a starship racing through the inky void of space or a ground vehicle zooming between trees, around boulders, and across dusty badlands. You might be a member of an elite military force, the recipient of intense courses of training. Alternatively, you might be a total amateur with innate skills that make you a much-admired hotshot.” – Starfinder CRB

Cargo Transport Pilot – You’ve been on the open road…er…space your whole life. Maybe you enjoy the solitude that comes with transporting outrageous quantities of goods across planets or star systems. These goods could be anything – weapons, construction materials, medical devices. Or maybe it’s a grab bag and half of the excitement stems from wondering what the next shipment will contain. The many laws governing tariffs & import/export taxes come second-nature, and your expertise in maneuvering an unruly behemoth transport ship is unrivaled. I’m sure you have some fantastic stories about the characters that you’ve met at depots and docks along the way. Have you operated with a crew or are you more of a lone wolf? Are you ‘by the book’ or are you known to bend the rules when regulations aren’t being followed? And hey, I’m not going to judge if you smuggle something every now and again – that’s completely up to you.

Mining Rig Operator – A specialist when it comes to operating heavy machinery, and someone who’s not afraid to get their hands dirty. Whether it be a massive drill, asteroid borer, front-end loader, or excavator, you have the honed precision required of someone who could easily level a structure or cause a fatality with a minor slip of the controls. You might harbor a deep love of geology, wealth, or the smell of space-diesel. If you’ve seen Disney’s Atlantis, Gaetan ‘The Mole’ comes to mind here, in all his grimy glory. Has mining been in your family for generations, or were you trying to make some credits in whatever profession was available? Have you pocketed any of your unearthed materials and sold them on the sly? What sort of role would you have on a starship that isn’t a dedicated mining vessel?

Stunt Driver – Inhabitants of the Pact Worlds crave entertainment, and you know how to deliver. From hologram tapes to over-capacity arenas, the lengths you go to appease your audiences is unmatched. How do you prepare yourself mentally to be fearless? Is there any stunt that you won’t do? Huge flames, steep jumps, free-falling acrobatics – you’ve done it all! Have you become an adventurer to satisfy a new craving that’s suddenly emerged deep inside? Are you an adrenaline junky with no care for your personal safety? Or are you THAT confident in your abilities that you simply must show them off at every opportunity?

Military Training Pilot – You’ve risen through the ranks of a military sect, but you figured that you’re done with combat missions. Instead, you are now responsible for grooming the fresh batch of hot-heads in the Academy to ensure that engagements end favorably at the minimal loss of life and equipment. You could be highly decorated and revered by all, or maybe you’ve never actually seen combat but have a brilliant mind for tactics and strategy. Did you develop a sophisticated training module for recruits? Are you a master of physics and can perform complex equations regarding acceleration, drag, and gravity on the fly? Maybe you’re not pleased about being given a non-combative assignment and yearn to be back in the fight, wherever that might be.

Getaway Driver – You’ll ‘wait in the car.’ You know the best nooks and crannies to hide in after a successful operation, be it a heist or a GTA. Apart from having nerves of steel, your ability to handle any vehicle makes you highly coveted in the high-stakes game of evading the authorities. Perhaps you have a catchy pseudonym, like “Leadfoot” or “Afterburner” that adds an edge of mystery to your growing legend. Are you available for hire depending on the highest bidder, or are you loyal to a dedicated group of criminals? Or maybe you’re not a criminal at all, and you’re an undercover agent networking to root out the top dogs of the criminal world. What drives you (pun intended) and keeps your foot on the accelerator? I haven’t seen Baby Driver, but I imagine that he would make for a fun Starfinder character.

Bounty Hunter Character Concepts

“You track people down for money. It is a dangerous profession, as most of your targets understandably don’t wish to be caught. You wouldn’t have it any other way. You might have a code of ethics, never taking jobs that, say, target children or members of your own race. You might hunt down only escaped criminals. Or you might be completely amoral, taking any job that comes along—for the right price.” – Starfinder CRB

Great Mouse Detective – Maybe I’m getting a little ahead of myself on this one, but a Ysoki Detective? Come on! Okay, we can drop the ‘mouse’ portion of this to generalize it a bit, but a detective makes for a great Bounty Hunter. Searching for clues? Check. Interrogating witnesses? Check. An independent free-lancer? Check, check, check. Now all we need is a mahogany pipe that functions while wearing an airtight, pressurized helmet. Are you a Private Investigator, helping people track down lost relatives? Do you offer your services on a contract basis, assisting the local authorities when your services are required? Maybe you’re exceptional at finding clues, or adept at making accurate deductions based on the information on-hand. Or perhaps your forte involves the canvassing of a crime scene to gather the word on the street, or you could be skilled at poring over historical documents and ancestry lineages.

Gung-Ho Repo-Man – It’s time to pay the piper. Whether it be collecting vehicles or ships that have defaulted loans, or shaking down debtors who are skipping town without paying back the credits owed, there are plenty of avenues to venture down as a repo-man (or woman). Are you employed by a roving band of outlaws or by a seedy brand of space mafia? Do you find honor in returning to others what is rightfully theirs? You can be cold and calculated, or a wild child with a smoking gun. Do you believe in using violence to get the job done, by obtaining the required items by whatever means necessary? Or do you have a strict code of conduct and will only resort to fighting if it is absolutely necessary and all other accessible routes have been exhausted? Either way, you get the job done and collect that paycheck, because if someone is going to get paid, it might as well be you.

Corporate Headhunter – Everybody’s looking for that perfect candidate to fill the shoes and help their company prosper. Sure, you’re a bounty hunter, but you aren’t collecting the reward on some beat-up Toyota Star-is or trying to bring in a fugitive; you are trying to find the right people and put them in the right seats. Corporations pay you top dollar (after six months) when you track down someone with the appropriate skillset and convince them to accept a position at their firms. You have an absurd eye for noticing talent, even when it isn’t a skill that people recognize themselves as having. These aren’t rush jobs; you know that the only way to scout ability is to dig in beyond the resume and get to know the person behind the paper. Whittling down long lists of candidates to a select few and engaging them in social situations is your true calling, and you truly want them to succeed. If they’re not a fit, it’s on to the next one until you find that diamond in the rough.

Pre-Gap Antiquarian – Not much is known about the Gap (that’s why it’s called ‘the Gap’), but you recognize that there is much to be learned about the past, and that the key to unlocking the secrets of what we’ve collectively forgotten lies in the relics that remain. You seek out machinery, trinkets, baubles, clothing – any odds and ends whose origins have long since been forgotten. Perhaps you scour through old histories and manuscripts, trying to locate legendary items of extraordinary power. Do you have magic at your disposal to aid you in your search, ala a dowsing rod? Do you gravitate towards items of a certain kind, like ancient weapons? What draws you to these items in the first place? Maybe there have been stories passed down through your family and you became attached to them, bringing nostalgia into the mix. Or maybe you believe that the way technology is progressing leaves people disconnected with nature or causes us to lack the stronger bond that comes in a slower-moving culture. You probably hoard some of your treasures and keep an exceptionally special item on your person. You could be a hoarder, or run a shop that deals in the sale and acquisition of oddities and antiques.

Zealous Proselytizer – Instead of being driven by the promise of gold or riches, you seek out the good fortune that comes from your deity looking favorably upon you. Whether it be Talavet, Weydan or any deity in between, you seek out others in attempt to show them the enlightenment that comes with becoming a follower. In a way, you are a bounty hunter of souls. Maybe you preach openly in front of large crowds and then try to personally recruit the ones who come up to your afterwards who show interest and promise. Or perhaps you spend more time watching and listening, following people whose dispositions align best with your deity’s tenets. You don’t necessarily have to be pushy, but you certainly could get aggressive if you become frustrated with your efforts. What if they don’t see the world as you see it? You might not be terribly high on the totem pole, either; you could be passing out leaflets in hopes that you ascend the ranks if you make your quota. Do you have a quota? If so, is it more of a personal goal or an appointed goal? What if you’re not aligned with a deity at all, but you hop between them depending on the one that grants the most benefits? After all, nobody’s perfect.

And there you have it! Since I’ve already done the Icon in a previous post, our next stop will be the Mercenary and Outlaw themes. I’m really looking forward to these two, as they both have a negative connotation and I want to see if we can’t shrug off those predispositions and put a positive spin on them! The main problem I have with posts like these is that I want to start putting together a bunch of characters, most of which will never see the light of day. So, please – create! I shall live through your characters!

Until next time – the stars aren’t the limit; they’re only the beginning.

Part 3 – Starfinder Theme Focus – Mercenaries and Outlaws

Three down, seven to go! I’ve decided that I might as well just knock out the remaining themes all in a row so that at the very least they’ll be crammed together on the blog in a loose semblance of order. Check back on the first two posts if you want a bit of background on the Starfinder Themes and the role they play in character creation. There isn’t much more I can expand on regarding themes specifically, so maybe I’ll just impart a few thoughts on backstories as little tidbits for you to ruminate on. Maybe I’ll sprinkle some powdered sugar on top. Maybe!

The point of a backstory is provide a framework and serve as a backdrop for your character – what do they believe? What quirks do they have? Why are they the way that they are? We are all products of our environments, and it is that environment that you are trying to envision. Leave spaces in the narrative to come out during the game; if you fill in every tiny detail then there won’t be anything for the GM to work with and incorporate into the story. Loose ends are the best! They can be woven into the narrative in order to enhance the game. Even if you’re playing a pre-written Adventure Path or Module, a good GM will use the gaps in your backstory to help engage your PC and keep them interested. And when you’re talking about the sheet expanse of the Vast in Starfinder, let your imagination run rampant on WHO your character is! Themes are a nice paste you can spread over your character to stick new things on top of.

Alright – now we are primed to talk about the Mercenary and Outlaw themes. There is a “bad boy” mentality that naturally comes into the conversation with each of these, by lets see if we can list out five brief theme concepts that stretch the boundaries of the basic definitions of these words.

Mercenary Character Concepts

“Whether you take jobs that match your ethical beliefs or you fight for anyone who can afford your services, you are a hired gun. You might take pride in your past accomplishments, proudly displaying trophies of your kills, or you might be laden with guilt over being the sole survivor of a mission gone terribly wrong. You most likely work with other mercenaries and are familiar with the methodologies of military actions all across the galaxy.” – Starfinder CRB

Security Officer – You’ve always seen yourself as a protector – whether someone needs a watchful eye to make sure they stay out of trouble, or if an estate needs to reprimand unwelcome visitors, you can answer that call. Your allegiance follows the flow of credits and you won’t let your personal beliefs get in the way of whoever’s paying. Nobody’s breaking Non-Disclosure Agreements, but you wouldn’t be dissuaded from providing your security services for a direct competitor. Do you run a small-scale Security Detail or are you a division of a larger corporation? Do you specialize in a particular type of work, such as being a bodyguard or providing cyber-security? Where is your base of operations, or do you require on-site lodgings in order to provide the best service? Were you a part of a specific military before becoming involved in security or have you never tied yourself down to a specific group in that capacity? I see Michael Weston from Burn Notice as a decent example of a Mercenary in this vein – providing assistance through the completion of odd jobs and using his unique skills to outthink his opposition.

Divine Crusader – You believe that the Divine shape the universe through the people that inhabit it. And after all is said and done, and your light goes out, you want to be sure that your deeds didn’t go unnoticed from the powerful beings above. For this reason you wear every divine symbol under your shirt, prominently displaying the current recipient of your unwavering homage and devotion. For you, it isn’t a matter of lacking faith; you are just covering your spiritual bases. Or maybe you have followed a strict belief to a single deity for your entire life, pledging your devotion whole-cloth from day one. Do you play a prominent militaristic role while professing your faith or do you sell your services in a more charismatic avenue? Are you convinced that your actions are tipping the doomsday scales in your favor, or is there a crack in your faith? Have you served in any divine-fueled wars or defected from a losing side? A character falling into this category should have their religious preference tied into their backstory, which had likely followed their interests, skills, and hobbies. I can’t stop thinking of medieval crusaders in this regard, but there is a lot of flavor to dip into here.

Corporate Consultant – In the Pact Worlds, corporations might as well be planets for all the power that carry, and they probably have a militaristic presence of some kind. A corporate consultant could specialize in offering recommendations to specific equipment and weapons, or perhaps they aren’t involved in a violent capacity at all. They could be ruthless and tactical, pulling the strings from behind the curtain or offering suggestions on where to shave off the excess fat of the company. I particularly like the idea of someone walking around with a clipboard and conducting interviews with employees ala Office Space. But how does that tie to a Mercenary? Maybe it’s the company itself – weapons contractor, thugs for hire, etc. Or, perhaps the war lies between a rival corporation and you are involved in espionage and marketing attacks to gain market share. Targeted advertisements, facilities sabotage, and staged product recalls are only the tip of the iceberg.

Intergalactic Lobbyist – You have connections. We aren’t talking about a guy who does your dry cleaning or a farm with the best space radishes; these are high-level, big-time connections that puts credits in pockets and shapes the political landscape of the Pact Worlds. The companies on the money side of the table tell you which babies to kiss and which people to schmooze. If your efforts lead to a political victory, lax taxation, or breaks in long-standing mercantile tariffs, then you get paid handsomely as well. Having the backing of a wealthy corporation is influential in the complicated game of thrones and your ability to reach across planetary lines to make hands meet in a mutual agreement is second to none. Are you employed by a certain company or industry, or do you represent the lawmaking bodies? Do you have morals where you would refuse to make connections that conflict with your personal beliefs? Are you sincere in your work? Have you been known to exercise a position as a double-agent or worked to tack on seemingly insignificant riders to laws that will add up to accomplish a more grandiose goal? You’re likely trained to handle yourself in case seals go sour, and can get out of hairy situations with your wit or your weapons.

Boisterous Revolutionary – The transgressions of the current government have gone far enough and it is time for someone to lead the charge against their injustice. That someone is you. Whether it be a local affair to overthrow a village leader or an elaborate scheme to Take Down an entire planetary government, you have the tactical mind and leadership ability required to gather people behind a cause. This might not even be your brainchild – perhaps you were hired to be the face of the militaristic front or to train the rabble that will be storming the frontlines of the fight. Is your identity a secret while you infiltrate the ranks of the very government you’re trying to unravel? Are you merely a voice blasting through the sound-waves, promoting action or demanding change? Why do you fight? Is it a personal grievance or is your reasoning more utilitarian than that? How is the revolution designed to be won and what are the conditions of a victory? From a grassroots movement to an all-out war, there are loads of potential for a character who wants things to be different.

Outlaw Character Concepts

“Due to the sins of your past or your current unlawful behavior, you are a wanted individual somewhere in the Pact Worlds. You might not even be guilty and are striving to clear your good name. Or you might fully admit to being a criminal but believe the laws you break are unjust. Whatever the case, boarding a starship headed to the Vast might be just the thing you need until the heat dies down—or until you’re dragged off to prison.” – Starfinder CRB

Escaped Convict – You weren’t about to twiddle your thumbs and patiently serve out your sentence. Through careful planning, tactical bribes, and a healthy serving of luck, you have broken out of prison and now you’re on the lam. I’m sure that the going hasn’t been easy – between hiding from the law, committing other crimes to stay alive, and disguising your appearance, it’s been a challenge. Did you have anyone waiting for you on the outside, or have you been begging, borrowing, and sealing to get by? Did your escape because you were wrongfully convicted or did you have some unfinished business to take care of? Were you a part of a criminal organization that lacked direction after you were locked up? What about going forwards – do you have a new identity that you’ve been working to build? Is this a backstory within a backstory situation? Were you partially rehabilitated? Did a couple screws get popped loose while you were in the clink, or are there any specific life-changing moments after your capture and sentencing? From the details of the escape, to acquaintances made behind bars, to plans for the future, this one has some long legs you can use to take some great strides.

Undercover Vigilante – By day you work a nondescript job behind a desk but once night hits you are something else entirely. Alternate personas, white lies regarding your whereabouts, and layers of complex secrets define your alternate exploits. In your primary life you might display yourself as completely average but your other identity has an astronomical bounty on their head. What sorts of activities do you participate in while you’re on and off the clock? Are you more of a Robin Hood character or an independent crime fighter who bends the rules and laws to bring justice to those who would normally get a slap on the wrist? Are your methods questionable? Do you kill? It’s hard not to use Dexter as a point of comparison for someone who uses illegal means to ensure justice is served. Does anybody know about your double life, or do you offer your services to law enforcement agencies? Is there a contact on the force that helps you plan out your next target? Do you wear a unique costume or uniform or do you think it’s unnecessary so long as your face is hidden?

White Collar Criminal – Blood is messy and it will spoil your freshly laundered clothes. Your crimes aren’t rooted in violence of the body, but in the acquisition of funds through discreet avenues. Accounting errors, financial repossession algorithms, malicious software – you alter the bottom line of companies to fill your purse with those sweet, sweet credits. Maybe you’ve forged documents to give yourself access to places you shouldn’t be, or perhaps you’ve run pyramid schemes that have created an almost-cult following behind you. What sorts of crimes have you performed and what sorts of groups do you typically target? How large is he typical score? Do you use an alias or leave a calling card to pump up your ego or would you rather not take those unnecessary risks? Did you have an inspiration or teacher for your work, or were your skills self-taught? Is this a full-time gig or do you have another job so that your extra-curricular activities are more of a supplement? Neal Caffrey from White Collar would be a solid source of inspiration for this one, and he really is a jack-of-all-trades when it comes to these sorts of things. Think about how it translates to the world of Starfinder, where technology has progressed significantly and the possibility of scams is abundant – lemon starships, pre-Gap forgeries, and impersonations of diplomats who are literally planets away.

Petty Thief – You are small-time but that doesn’t mean you’re any less talented than the more infamous criminals who are making bigger scores than you. In your eyes, smaller is safer since people are less apt to notice and the manhunt won’t be as dedicated when a booster gets stolen off a personal starship or a couple hundred credits get swiped from a stray purse. Maybe you were raised on the streets and this has always been a part of you or maybe you’ve resorted to crime to rebel against an unfair system. Perhaps you enjoy the thrill you get from the act itself, or you like to cut it as close as possible without getting caught. Do you work independently or as a part of a team? Is there a special role that you fill? How much planning do you do before committing a crime or do you act within the moment? Are you skilled with a weapon or are your talents more in line with dexterity and a convincing tongue? Do you have a stash of Stolen Goods or do you turn around and sell the hot items right away? Is there anything that you’ve stolen that has developed sentimental value? You wouldn’t even have to have an evil alignment depending on your intentions and the severity of your crimes.

Contract Assassin – You have your target and it is your job to eliminate that target without drawing suspicion to yourself or your employer(s). Secrecy is the name of the game and nobody is more meticulous in plotting out the precise details of your operation. As such, your skills come at a high price, but people are willing to pay it knowing that you will be successful in fulfilling your end of the bargain. Your actions have ended wars and started them, reunited countries and torn them apart. From insignificant low-lifes to heavily guarded political figures, you fulfill whatever contracts are the most attractive. Are you driven by money or do you believe that the results of your actions will align with another agenda? Is there a list of prerequisites that must be fulfilled before a target becomes an acceptable contract? How do people get in contact with you? How do you provide your resume for the skeptical clientele without giving away your identity completely? My fallback is Agent 47 from the Hitman series, since he is practically more machine than man which provides an interesting dynamic for the rest of the party.

Another two themes are in the books! Think about how you can add additional spins to these and how the other aspects of your character might tie into the Theme. Can you picture a Vesk crunching numbers and pushing papers all day just to hit the streets as a brutish enforcer at night? What about a Ysoki rubbing elbows with some of the most elite leaders in the Pact Worlds? Priests and Scholars are up next – stay tuned for more Starfinder goodness!

Part 4 – Starfinder Theme Focus – Priests and Scholars

As we continue our journey through the themes of Starfinder, let’s take a second to look back on what we’ve already covered. Things were unofficially kicked off in the startup article detailing each theme individually, in which we shined the spotlight on the Icon (something they’re well-versed with). We’ve discussed the daring Ace Pilot and their mastery over starships and land vehicles. Next came the bounty hunter, searching the vastness of space and overturning asteroids to unearth the location of their prey. After that we made a substantial payment to hire the Mercenary, who gladly offers their services to the party with the fattest purse. Which leaves us with our most recent acquaintance, the Outlaw, who would probably prefer that we mention them as little as possible so as not to give away their identity.

Before we get to today’s scheduled programming, I’d like to mention something about character creation that can be limiting to our creativity. It’s definitely a pitfall that I’ve succumbed to on more than one occasion, and Starfinder Themes can inadvertently recreate the situation. The problem with having specific themes or backgrounds in a tabletop game, is that by selecting one of the options we are essentially putting a label on our PC: Drake is a bounty hunter. Full stop. What tends to happen, is that we have a predisposed definition of ‘bounty hunter’ in our minds; it is a mold that we casually place our character into before we have rolled a single die. It can be limiting and stifling to our creativity, even if we don’t initially see it that way.

Try to get into the habit of generalizing the themes and backgrounds so that all of the stereotypical noise is stripped away, leaving you with a beautiful, hollow shell that you can shape as you see fit. Jumping back to the bounty hunter example: Start off with the bounty hunter definition as outlined in the CRB:

“You track people down for money. It is a dangerous profession, as most of your targets understandably don’t wish to be caught. You wouldn’t have it any other way. You might have a code of ethics, never taking jobs that, say, target children or members of your own race. You might hunt down only escaped criminals. or you might be completely amoral, taking any job that comes along—for the right price.”

Okay, that’s a good place to start but it’s wordy and fills in the gaps unnecessarily. Maybe a regular definition would suffice:

“A person who pursues a criminal or fugitive for whom a reward is offered.”

Better, but the normal definition is making some assumptions that we can generalize even further. Let’s try this:

“A FINDER, paid for FINDING.”

When it all gets boiled down, isn’t that essentially what a bounty hunter does? A bounty hunter doesn’t have to be exclusively searching for people; they can be tracking down objects as well, so long as they’re getting paid for successful completion of the job.

These posts on Starfinder themes have sought to generalize the definition of each theme to give us more creative space to mold and shape our PCs. Of course, your character might be the literal definition of a bounty hunter, and that’s perfectly fine too – fun is whatever YOU find most enjoyable!

Enough jabbering, it’s time to talk about the Priest and the Scholar! In the paraphrased words of Wolfmother, “So I’ll tell you all the story about the Scholar and the Priest of the night!”

Priest Character Concepts

“You are a member of an organized religion or similar association. Your belief, whether it has been a part of you since childhood or it came to you later in life, is an integral part of your character. You might travel the stars proselytizing your deity, or your church might have sent you out on a specific holy (or unholy) mission. No matter what obstacles life puts in your way, you always have the conviction of your beliefs to fall back on.” – Starfinder CRB

Dedicated Pilgrim – Humbled by your beliefs and wanting to strengthen the connection you have with your deity, you have dedicated yourself to a journey of enlightenment. Guided by your immovable faith, you will follow the call of your deity to the end of the Pact Worlds and beyond, if you must. Through the discovery of new planets, people, and technologies, everything serves as a connection to your higher power. Are you specifically traveling to commune with a group of believers at a revered historical site? Is there a tangible beacon guiding you in your pilgrimage, such as a holy relic or powerful artifact? Depending on your deity, you may be driven by or attracted to a multitude of objects, lifestyles, people, etc.

Faithful Preacher – Completely enveloped by your faith, you can’t help but to share the holy words of your divine patron wherever you go. Backing up your speeches with passages from deific texts and reciting countless stories of Even though you are aware that everyone is entitled to their own beliefs, are you pushy about spreading your faith or do you focus more heavily on people who are more apt to be convinced? Do you have a specific audience that you are targeting, be it the elderly or are you shaping the young minds of tomorrow? What sort of demeanor does this character have? How do they handle conflict? Have they had an experience that made them question their faith, or is there a profound moment that filled them with their faith to begin with? Maybe you even have a conversion quota that you’d like to reach before you consider your purpose fulfilled.

Astute Theologian – The key to having a solid foundation in faith is to understand the texts and histories that were written to support and document all pertinent information on your deity. Whether you scribe events yourself or focus exclusively on the texts of theologians prior, you enjoy having concrete evidence available at your fingertips. Are you a bookish individual whose vision is damaged by years under dim lights, or are you a young theologian hoping to excel your tutelage under another? Do you collect stories of every deity, or do you limit your studies to a single divine? Are you accepting of other people’s beliefs? Do you have favorite quotes or passages that you constantly reference? Are there any particular ways that you communicate to those of a lesser intelligence? Or perhaps you’re not as intelligent as you initially seem!

Motivational Life Coach – Nothing pleases you more than using your gifts to help others solve their problems. In just five easy steps, anybody can change their life and turn their luck around! Centered around faith, you develop close relationships with others so that you can understand how they’ve gotten to where they are today. How do you encourage people to lower their guard and accept your proven-plan to enrich their lives? What does your enhancement plan entail? Does it have a cost? Have you done any seminars, published books, or organized any retreats to promote your program? Are you just in it for the money or is this a situation where you are the product of your own success? Buzz words and phrases likely leap from your lips – you’re developing a brand after all!

Secluded Hermit – You’ve always found that developing a deep connection with your deity involves peace, quiet, and a whole lot of R&R. You don’t feel a need to proclaim your faith from the rooftops because as far as you’re concerned, faith is entirely personal. By developing your beliefs in private, you can feel that you’re making progress in bettering your soul. How long have you been living alone and why did you choose that lifestyle for yourself? Was it even your choice? How will you assimilate into society and work closely with a party of adventurers? Have you been living a meager lifestyle? Do you have any important possessions that have centered your meditations? Any surviving family? Are you willing to share your faith with others?

Scholar Character Concepts

“You are an erudite intellectual, pitting your brain against problems and puzzles that others would find daunting. You might be an instructor of a specific topic at a large university or a dabbler in a number of fields of study. You could be exploring the galaxy in search of ancient artifacts or new scientific phenomena. Whatever your motivation, you are sure that the answers you seek are out there.” – Starfinder CRB

Eccentric Entomologist – Not limited to just studying the Shirren, you are heavily interested in anything that creeps and crawls throughout the Pact World System. Where others might cringe and crawl, you revel in the opportunity to uncover new species and the possibility of attributing discoveries to your name. What sorts of insects are your forte? Do you specialize in a certain genus? Have you developed any quirks or tendencies that could be attributed to the subjects that you study? Perhaps your studies are strictly limited to understanding the Shirren and their Hive Mind connection and you want to replicate it in another application. Do you keep your samples on you, or do you have a lab where the majority are stored? Any ties to a museum or research facility? Are you an accredited scientist or more of a glorified hobbyist?

Forensic Scientist – Understanding the complex intricacies that go into crime scene investigation, you have an analytical mind rooted in years of study. It’s important that you are familiar with anatomy, physics, and psychology in order to piece together the clues of a murder and figure out the story. Are you currently a part of a law enforcement unit or are you a contractor for hire? Are you an expert in specific types of crimes? Do you often visit the crime scene, or do you focus more on the laboratory side of things? Is there any particular crime that stands out in your mind as most influential or disturbing? What got you into this field of study? How does technology play a role in your investigations? Do you have any enemies that you’ve helped put behind bars that have threatened to make things difficult to you whenever they get out of prison? How will your services be best used out in the real world of adventuring and space travel?

Acclaimed Archeologist – Every planet tells a story under its surface and your job is to discover that story and share it with the world(s). Whether it is the bones of long-forgotten monsters or remnants of an ancient civilization, proof of the past is out there, ripe for the digging. What sorts of equipment or magic do you use to unearth these hidden riches of the world? Are you looking for signs of life, buildings, treasure, or something else entirely? After you find something, what are your goals for your discovery – sharing it with others or stashing it away for yourself? Are you a part of a small team, large corporation, or just working independently? Is there some great mystery that you’re trying to solve? Who are your key contacts in the industry and how do you determine your dig sites? Maybe you also investigate and search for destroyed ships or vessels that we lost in the Drift, hoping to bring closure to friends and family (or to scavenge the wreckage).

Environmental Engineer – Out in the far reaches of space, the environment is hostile and deadly. Maybe you’ve assisted in developing life support systems or you have assisted in the creation of sustainable housing that can stand up to the harshest of elements. Or maybe you are have studied other planets in-depth and understand the ecology, planetary make-up, atmosphere, and other vital statistics about them. Taking it a step further, maybe you’re involved in the preservation of resources and ensuring that the next generation will not be lacking in basic environmental needs. You might be a geologist, pedologist, or meteorologist. Are you focused on environmental usage or preservation? Is there a specialty that others consult you on, like water, air, or weather? Do you design structures? What about terraforming or reshaping existing planets to suit the needs of the people? Are you paid well for your efforts? Did you attend any schooling or are you self-taught? There is a ton of flexibility in this one because the worlds in Starfinder are incredibly diverse and allow for immense creativity.

Legacy Historian – The Gap has left a literal gap in people’s minds – what happened during the period of time before the present-day? Your research is meant to answer that specific question. You might be focused on the militarization of the Pact Worlds, investigating wars and battles that took place during that time. Or maybe you’re more concerned with cultures and race anthologies, trying to understand the people that existed before and during the Gap. Better yet, you might be a renowned historian on Golarion (leaving the player able to exhibit their Pathfinder knowledge). Historians can also be responsible for chronicling events as they happen. Do you write everything down or are you a ‘living’ historian who has an impeccable memory for reciting facts and figures? What level of history interests you the most – individual and familial histories or the rise and fall of empires? Have you ever tweaked a fact to better fit a desired narrative or are you unbiased in your research? Is your work published anywhere? Do you have any powers of foresight were you can recognize past mistakes and see events unfolding as the consequence to those events? Why do you record – so others can remember or so you don’t forget?

And with that, we’ve detailed out seven of the ten themes. But wait! Aren’t there only nine themes? Do I even know what I’m talking about at this point? You would be correct in saying that there are only nine DEFINED themes, but I’m saving the final post in this series for a brief dive into being Themeless. Even though creating a character without a theme seems like writing a book and forgoing a title, themeless is the perfect solution to the problem of dreaming up a character who doesn’t seem to check off the boxes of a single theme, or one that checks off boxes of multiple themes and you simply can’t decide which one is most dominant.

Part 5 – Starfinder Theme Focus – Spacefarers and Xenoseekers

First of all, let me apologize. It’s been MONTHS since I teased the final article on Starfinder themes and leaving this series in a perilously unfinished limbo. I wish that I had a decent excuse to explain it, but unfortunately I don’t have that either. So please, accept my apology, and let’s get to the conclusion of this series!

We’ve covered a lot of bases – Ace Pilots, Bounty Hunters, Icons, Mercenaries, Outlaws, Priests, and Scholars, which means that today we will be talking about Spacefarers, Xenoseekers, and briefly touching on the Themeless concept. That’s still a ton of ground to cover, and I’m a bit intimidated even thinking about it. Concluding this intense detail into Starfinder’s themes will be bittersweet – not only because it’ll be over, but also because there’s no way to fully encapsulate the entire, endless spectrum of characters you can create within Paizo’s Starfinder universe. That’s what’s really great about the Themeless option; if none of the other themes do your character justice in describing their schtick, then you can always go Themeless and solve that particular problem.

Whenever I create a character, I will usually start by trying to find an interesting or obscure feat, characteristic, theme, etc and build the character around that. Some people are really creative and come up with amazing backstories first and build the character to fit their artistic vision. Although that’ll happen on occasion, I’ll generally determine a character’s backstory after I’ve fleshed out their vitals and statblock. The important thing for me is that my characters stand out. Not from a min-max perspective (if that’s what you enjoy then keep doing it!), but from a standpoint of going outside the norm and playing a character with abilities that people may have never experienced before.

Stone Warder Sorcerer? Breadth of Experience feat? Archivist Bard? All of these types of choices go leaps and bounds to hint and what the character is all about. A Stone Warder Sorcerer would be something like an Earth Bender from Avatar, gaining their powers from the rocky world around them. Characters with a Breadth of Experience are ancient, meaning that they’ve seen and heard nearly all there is to know. Bards with the Archivist archetype aren’t going to be dishing out much damage, but they are constantly scribbling down their experiences and every bit of lore they can get their hands on. And just like that, a single piece of your character’s statblock can literally define them.

That’s partly been the point of these posts about the Themes in Starfinder. Sure, you can come up with an absolutely AWESOME character concept and attach a theme that fits that character. No problem. But if you’re having trouble coming up with a character, the options listed in these posts are meant to assist you in launching off into the incredible Imagisphere to create a truly unique character.

Alright, I’ve babbled so much that I’ve turned into a brook. (Sorry if I’ve used that particular moniker already…it’s been a long time since my last Starfinder post). Time to finish off the series!

Spacefarer Character Concepts

“Your longing to journey among the stars can’t be sated. You yearn for the adventure of stepping onto a distant world and exploring its secrets. You tend to greet every new opportunity with bravery and fortitude, confident that your multitude of skills will pull you through. Perhaps you simply find joy in the act of traveling with your companions, or perhaps you are just out to line your pockets with all sorts of alien loot!” – Starfinder CRB

Clueless Tourist – Let’s face it. You saw a map of the Pact Worlds and immediately searched the best places to visit on each planet. Theme parks, monuments, parks – you want to visit them all and document your travels on a blog that you’re still coming up with a creative name for. Experiences are the best currency to be paid in, and your goal is to become filthy rich on them. Now, you might not understand all of the different cultures or customs in the places that you’re visiting, but in your eyes everybody else should be happy that you’re bolstering the economy in all of your destinations. Excuse me – could you please take my photo?

Deductive Meteorologist – Perhaps in the same vein as the Environmental Engineer concept from the Scholar post, this character would be all about the weather and is drawn to the varied climates and conditions present in the Pact World planets. Have you ever seen the sunrise through noxious fuchsia clouds or felt thick, oily rain land on your head? All of these phenomenon can be explained through science. Maybe you’ll publish a scholarly journal on your findings, or maybe your more of a storm-chaser bent on surviving the most wild and dangerous conditions. No matter how you spin it, you’re fascinated by the weather, whether your companions like it or not.

Hospitable Flight Attendant – Time to make everybody else’s travel experiences as enjoyable as possible. You’re an expert at socializing and keeping everybody’s minds off the baggage fees and severe lack of legroom. In your eyes, there’s no part of a space commute that can’t be made better by a tall glass of sherry or a delicious sack of Zeni’s Zesty Znacks. While traveling, you are sure to keep all the amenities nearby to heighten the enjoyment of those around you. You might have gotten into the gig because you wanted to see the universe, and maybe that itch is just beginning to surface once more.

Curious Explorer – Hardly anything fancy about this one. You love exploring. The mystery, intrigue, and discovery thrill you to pieces. Every time you come across a corner, you just HAVE to see what’s on the other side of it. This is known to get you into heaps of trouble and situations where you end up on the wrong end of a ‘No Trespassing’ sign. But, through your foolhardy actions, you’ve been able to experience things that very few other people have, and your stories are the things of legend. There are countless star sectors to visit and only so much time…what are you waiting for?!

Budding Photographer – Your goal? The perfect shot. You might be a movie producer scouting locations for your next sector-buster. Or maybe you’re an artistic photographer determined to capture the essence of the human (and alien) experience. You never miss a moment and you are incredibly easy to track based on the trail of snapshots that you leave behind. Whether your honing your craft or a complete amateur when it comes to lighting, focus, and apertures, space grants you the freedom to create magnificent works of art. Every horizon has another potential shot, and you’ll hitchhike your way around the galaxy if you have to if it means catching your elusive unicorn.

Xenoseeker Character Concepts

“The thought of meeting alien life-forms excites you. The more different their appearances and customs are from yours, the better! You either believe they have much to teach you or you want to prove you are better than them. Of course, the only way to accomplish your goal is to leave the Pact Worlds and travel to the Vast, where a virtually endless number of aliens await.” – Starfinder CRB

Captivated Anthropologist – This concept makes perfect sense. As an anthropologist, you live and love to study the differences between humanoid species. You can even take it a step further to be fascinated with specific aspects of each of the races. What are the secrets behind the Lashunta’s psychic abilities? How tough are the scales of the Vesk? So many questions and not enough time to find all the answers. You might become acutely interested in your crewmates, asking them all sorts of intrusive questions in order to develop an understanding for their specific gifts and talents. Beings with surgical enhancements might be particularly interesting to you as humanoids continue their never-ending quest for power.

Inquisitive Marketing Guru – If you want to sell something, you HAVE to know your market. Double blind surveys, focus groups, experimental expos…you will stop at nothing to understand the people buying the products you’re pitching. Whether you’re a part of an elaborate Ponzi scheme or a well-known enterprise, you are hungry to understand the psychology of buying patterns and habitual spending. If you can unlock those secrets, you will be the most valuable asset to whichever company decides to employ you. And, by developing an understanding for the beings around you, you’ll undoubtedly be an asset in any situation involving sweet-talking with honeyed words. Heck – maybe if you can find some delicious edible aliens, you will be the next great snack mogul in the Pact Worlds! Second only to Zeni himzelf.

Experimental Doctor – You embrace the uniqueness of yourself and encourage others to do the same. Stand out from the crowd, you say. Set yourself apart! Implant yourself with one of the many augmentations that you can provide! Your interest in the countless creeping aliens and obscure creatures skittering around the Vast stimulate your imagination and provide you with the necessary…tools to allow you to develop exciting new attachments for your adoring fans. Or maybe you’re more secretive and don’t think your work should see the light of day. Will you be a mad scientist or a renowned surgeon? The choice is yours!

Calming Zoologist – People will pay loads of money to see an exhibit they’ve never experienced before. There are countless numbers of mindless creatures out in the far reaches of space that would be welcomed additions to a zoological attraction. Your history in taming wild beasts and soothing the animalistic nature in the creatures you’ve encountered makes you the perfect person for the job. There is a fantastic space zoo that’ll pay top dollar for new specimens, and you’re itching to get paid. This isn’t to say that you are inconsiderate of the creatures’ feelings, however. The zoo that you’re working for is more akin to a resort, and they take great care of the residents that live there.

Talkative Space Taxi Driver – While taking fares, you’ve come across just about every type of intelligent being known in the sector. Long nights that turned into early mornings were a staple of yours, and you’ve delivered passengers to slums, clubs, and luxury estates, learning about them all the while. You love a good conversation; it helps pass the time and gives you an amazing repertoire of stories to share with your crewmates. Everybody comes from a different background, and you have learned to appreciate the intricacies and uniqueness that everybody brings to the figurative table. You might have a bit of a lead foot as well…but who doesn’t?

Themeless Characters

If you don’t fit the bill with any of the other themes, then you are probably Themeless. By choosing to forgo a theme designation, your statistical bonuses will suffer compared to a character who has a theme, so if you’re more concerned with numbers and maximizing your character, then this might not be for you. Choosing this option, however, will allow you to portray your character as a vast canvas, awaiting your masterful strokes.

Hopefully I’ve portrayed the wide variety of concepts that the Starfinder themes can cover. With a dash of creativity, you can morph at least one of the themes to fit the base core of your character. Try to think about each of the themes in new ways; don’t get caught up in the specific ‘title’ of the theme. Read the blurbs about each one and search for synonyms that line up with the character that you’re envisioning in your mind.

At the end of the day, play a character that you WANT to play. You should be excited every time that you portray your character, and play the game in whatever way is going to be the most fun for you.

I hope you’ve enjoyed this series on the Themes of Starfinder! See you in the stars!